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Æ÷Áö¼Ç : Realtime Perception/Streaming Engineer(¸Ó½Å·¯´×)

1. ´ã´ç¾÷¹«
- ¸ÖƼ Ä«¸Þ¶ó ¿µ»ó ½ºÆ®¸®¹Ö ½Ã½ºÅÛ ±¸Ãà (GStreamer/DeepStream ±â¹Ý pipeline ¼³°è ¹× °³¹ß, Multi-camera sync ¹× timestamp Á¤ÇÕ)
- ½Ç½Ã°£ AI inference ÆÄÀÌÇÁ¶óÀÎ ±¸Ãà (2D/3D ºñÀü ¸ðµ¨ ¼­ºù - Detection, Segmentation, Depth µî, Multimodal ¸ðµ¨ inference ½Ã½ºÅÛ ¼³°è)
- Edge AI ½Ã½ºÅÛ °³¹ß - Jetson Orin µî¿¡¼­ GPU ÃÖÀûÈ­ (TensorRT, CUDA), Edge ¡ê Cloud inference ±¸Á¶ ¼³°è
- ¿µ»ó Áö¿¬(latency) ÃÖÀûÈ­ - End-to-end latency profiling ¹× º´¸ñ Á¦°Å, zero-copy, batching, pipeline º´·ÄÈ­

2. ÀÚ°Ý¿ä°Ç
- ¿µ»ó ½ºÆ®¸®¹Ö ¹× ½Ç½Ã°£ ½Ã½ºÅÛ °³¹ß °æÇè
- GStreamer ¶Ç´Â DeepStream ±â¹Ý pipeline °³¹ß, Multi-camera streaming ¹× synchronization, Video encoding/decoding (RTSP, RTP µî) Áß Çϳª ÀÌ»ó ½Ç¹« °æÇè
- AI ¸ðµ¨ ¼­ºù °æÇè (PyTorch / TensorRT / ONNX Runtime ±â¹Ý inference, ¸ðµ¨ latency ÃÖÀûÈ­)
- GPU / memory / IO º´¸ñ ºÐ¼® ¹× °³¼±, real-time processing °æÇè
- Python ¶Ç´Â C++ ±â¹Ý °³¹ß °æÇè

3. ¿ì´ë»çÇ×
- NVIDIA Jetson (Orin, Xavier µî) °³¹ß °æÇè
- DeepStream + TensorRT ÃÖÀûÈ­ °æÇè
- ROS2 ±â¹Ý perception pipeline ±¸Ãà °æÇè
- Multi-modal ¸ðµ¨ (VLM µî) ¼­ºù °æÇè
- Distributed inference / edge-cloud hybrid ±¸Á¶ °æÇè
- °íFPS / ÀúÁö¿¬ ¿µ»ó ó¸® ½Ã½ºÅÛ ±¸Ãà °æÇè

4. ¿¬Â÷
- 3³â~

5.±Ù¹«Áö: ¼­¿ï½Ã ¼­Ãʱ¸


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