|
[´ã´ç¾÷¹«] ÃßõÀÌÀ¯ #Áß°ßÀÚµ¿Â÷±×·ì #ÁÁÀºÃ³¿ì #AIÀü¹®±â¾÷
Æ÷Áö¼Ç : Realtime Perception/Streaming Engineer(¸Ó½Å·¯´×)
1. ´ã´ç¾÷¹« - ¸ÖƼ Ä«¸Þ¶ó ¿µ»ó ½ºÆ®¸®¹Ö ½Ã½ºÅÛ ±¸Ãà (GStreamer/DeepStream ±â¹Ý pipeline ¼³°è ¹× °³¹ß, Multi-camera sync ¹× timestamp Á¤ÇÕ) - ½Ç½Ã°£ AI inference ÆÄÀÌÇÁ¶óÀÎ ±¸Ãà (2D/3D ºñÀü ¸ðµ¨ ¼ºù - Detection, Segmentation, Depth µî, Multimodal ¸ðµ¨ inference ½Ã½ºÅÛ ¼³°è) - Edge AI ½Ã½ºÅÛ °³¹ß - Jetson Orin µî¿¡¼ GPU ÃÖÀûÈ (TensorRT, CUDA), Edge ¡ê Cloud inference ±¸Á¶ ¼³°è - ¿µ»ó Áö¿¬(latency) ÃÖÀûÈ - End-to-end latency profiling ¹× º´¸ñ Á¦°Å, zero-copy, batching, pipeline º´·ÄÈ
2. ÀÚ°Ý¿ä°Ç - ¿µ»ó ½ºÆ®¸®¹Ö ¹× ½Ç½Ã°£ ½Ã½ºÅÛ °³¹ß °æÇè - GStreamer ¶Ç´Â DeepStream ±â¹Ý pipeline °³¹ß, Multi-camera streaming ¹× synchronization, Video encoding/decoding (RTSP, RTP µî) Áß Çϳª ÀÌ»ó ½Ç¹« °æÇè - AI ¸ðµ¨ ¼ºù °æÇè (PyTorch / TensorRT / ONNX Runtime ±â¹Ý inference, ¸ðµ¨ latency ÃÖÀûÈ) - GPU / memory / IO º´¸ñ ºÐ¼® ¹× °³¼±, real-time processing °æÇè - Python ¶Ç´Â C++ ±â¹Ý °³¹ß °æÇè
3. ¿ì´ë»çÇ× - NVIDIA Jetson (Orin, Xavier µî) °³¹ß °æÇè - DeepStream + TensorRT ÃÖÀûÈ °æÇè - ROS2 ±â¹Ý perception pipeline ±¸Ãà °æÇè - Multi-modal ¸ðµ¨ (VLM µî) ¼ºù °æÇè - Distributed inference / edge-cloud hybrid ±¸Á¶ °æÇè - °íFPS / ÀúÁö¿¬ ¿µ»ó ó¸® ½Ã½ºÅÛ ±¸Ãà °æÇè
4. ¿¬Â÷ - 3³â~
5.±Ù¹«Áö: ¼¿ï½Ã ¼Ãʱ¸
|
[ÀÚ°Ý¿ä°Ç] °æ·Â: °æ·Â 3³â¡è ÇзÂ: ´ëÁ¹ Á÷¹«±â¼ú: ·Îº¿, ¸Ó½ÅºñÀü
|